Stereoscopic CAD on LiDAR & oriented surfaces

Draw in the real 3D world — ground, walls and structures.

StereoCloud3D streams massive LiDAR and photogrammetric point clouds in real time and lets you digitize precise CAD features in true stereoscopic 3D — from cartographic terrain to vertical facades, bridge faces, dam fronts and inclined roofs. Work with georeferenced imagery underlays, limit streaming with Cloud AOI, and place vertices on the cloud surface with AUTO-Z and Cloud Z snap.

1.5 billion+ points, interactive True stereo dual-monitor Stereo UCS on any plane CAD on point cloud
StereoCloud3D — stereoscopic 3D CAD on point cloud

Watch it work

Video shorts

Short screen recordings of StereoCloud3D 4.0, straight from the application. Each one is under a minute.

Import a point cloud 0:31

Create a new project in Stereo Cloud. Give your project a name and select the folder where the data is stored. Wait for the data upload and convert process. Once the import is complete, click OK and you are ready.

Zoom, pan and orbit 0:52

To zoom in or out, simply rotate the mouse wheel. To pan, click the mouse wheel. To rotate in 3D view, press the G key, then hold Shift, click and hold the mouse wheel and move the mouse to rotate the view in 3D. Press T to return to a wider top view of the workspace. You can also right-click and select Zoom Window to zoom specifically into the area selected with the window.

The CAD environment 0:55

StereoCloud3D features a professional CAD environment, including all the essential tools for drawing and editing. Another important menu is the Inspector, where you can customize your cursor and the main CAD elements. The toolbar menu is essential too, giving you access to all the toolbars and tools you need for your workflow.

An orthophoto as your reference 0:40

Another important feature of StereoCloud3D is the ability to use a geo-referenced orthophoto as a reference, for drawing details that are more clearly visible on the image than among the points.

Draw a roof in Multiview 1:17

Multiview is a specialized interface for semi-automatic drawing of specific graphic elements. For roof planes, simply click along the eave contour: a magnified view of the area and two additional views on the left help you monitor each click point and ensure accurate positioning. The roof planes are automatically placed in 3D, then you complete the building by creating the entire solid and choose the colours you prefer.

Choose your stereo setup 0:32

In the stereo section, you can select from several different setups — mono, side-by-side on a dual monitor, PluraView on three monitors, or NVIDIA 3D Vision 2 active shutter. Confirm the display setup and apply.

Z exaggeration in stereo 0:25

Try the Z-exaggeration mode while working in stereoscopic view to enhance depth perception and make the 3D effect easier to see.

More videos are on the way. We are preparing the material, and this section will be updated and extended little by little. If you have questions, or would like more information about anything you see here, write to info@menci.com or call +39 338 280 6914.

One document

Product presentation

Ten pages with the main features and the screenshots that go with them. Read it here in your browser, or keep a copy.

Cover of the StereoCloud3D product presentation

A4 landscape, 10 pages, about 2.8 MB. Covers cloud classification, georeferenced imagery, CAD on the cloud surface, roof pitches, Multiview, Stereo UCS and Z exaggeration, plus the work under way on overhead power lines. Company references and contacts are on the last page.

What it does

A single workspace for cloud, stereo and CAD

From raw LAS/LAZ to a finished, accurate vector deliverable — without leaving the 3D model.

🏷

Cloud classification

Write standard ASPRS classes into the cloud — ground, buildings, roads, water, poles, wires, vegetation — in one run with a terrain preset, and get DTM, DSM and nDSM rasters out of the same pass. A backup taken first makes it reversible.

🗑

Plans, elevations, sections

A work box aligned to the object, not to north, yields plans, four elevations and any section you cut — each one an orthophoto rasterised from the points themselves, so no photography is needed.

📄

Final drawings on paper

Compose the deliverable on a CAD sheet: paper size, scale 1:N, the definitive orthophoto generated at that scale and DPI, placed and cropped, your CAD on top, exported to DXF or DWG.

🕶

3D Vision glasses live again

NVIDIA dropped 3D Vision in 2019 and no current card runs that driver. StereoCloud3D drives the emitter itself over USB and alternates the eyes on a 120 Hz panel, so the shutter glasses already on your desk go back to work — full resolution to each eye, no NVIDIA stereo software involved.

🖼

ECW orthophotos

Install QGIS Long Term once (free). Then import .ecw like any other raster — you never open QGIS; StereoCloud3D converts it to a GeoTIFF inside the project. Imagery layers live in the Scene Tree.

⚡

Overhead conductors

Inside a Cloud AOI the overhead wires come back as 3D polylines that follow the real sag, not straight lines between poles. What tells a wire from a gutter is the empty space around it, and every span is reported with its length, height above ground, sag and measured thickness — so you check the proposal before it reaches the drawing.

🏠

Whole buildings from the cloud

Draw the roof outline, then the ridge and the hips, and StereoCloud3D builds the roof pitches from them as a single mesh — adjacent pitches share the same edge, so no crack can open between them — and closes the walls down to the ground height you measured. The surfaces are filled, lit and exported to DXF as a real mesh.

🗺

3D drawing without stereo glasses

Pick a building and get a zenith view plus four oblique views taken around it. You draw the outline once — it lives once in 3D and appears in the others by projection. The zenith fixes the plan, the obliques fix the height, the cloud gives the roof and the ground. Full 3D restitution on an ordinary monitor.

☁

Real-time cloud streaming

Tiled level-of-detail streaming keeps clouds of hundreds of millions to billions of points smooth on ordinary workstations.

👓

Stereoscopic viewing

Every desk layout is supported and listed: dual-monitor side-by-side, PluraView beam-splitter at full resolution per eye, and NVIDIA 3D Vision 2 active shutter. The main window keeps menus and a mono reference view, plus a dedicated Navigation view for flying over the model.

✏

CAD digitizing

Lines, polylines, breaklines, contours, building outlines and more — with AUTO-Z and Cloud Z snap so elevation follows the live cloud surface.

▣

Cloud AOI

Draw an XY area of interest to limit streaming to the zone you are working on. The AOI drapes on the cloud, follows pan, and is stored in the project.

🖼

Imagery underlay

Import georeferenced orthophotos (GeoTIFF, ECW, JPEG, PNG) from the Scene Tree or Project Manager. ECW needs a one-time free QGIS LTR install; StereoCloud3D converts the file in the background. Toggle visibility and opacity from the Imagery toolbar.

▦

Stereo UCS

Align the view to vertical walls, bridge faces, dam fronts or custom inclined planes — digitize in stereo directly on TLS and dense 3D clouds.

📏

Spot Height Plan

Automatically seed a grid of spot heights sampled from the cloud, with spike removal and stereo verification.

⚙

Performance presets

One control trades crispness for fluidity, so huge scenes stay responsive on any GPU — Fast, Balanced or Quality.

📦

Compose & batch convert

Compose a project from an existing project, cloud folder, imagery and CAD drawing. Queue LAS/LAZ to tile indexes in the Cloud Batch Converter without blocking CAD.

↻

Orbit on three axes

Pick any point on the cloud with G, then rotate with Shift+MMB or a trackball for yaw/pitch, and Ctrl+Shift+MMB for roll.

💾

CAD backups & recovery

Versioned drawing backups on save, restore from backup, and input recovery tools so a stuck pan or orbit never blocks production.

📊

Job reporting

Per-project reports: operator, time worked, points used, entities produced and dataset sizes.

Production UI

One workspace for cloud, CAD and stereo

Floating CAD Draw / Modify toolbars, Layer Manager, Object Snap, Display toggles and a classic command line sit around a full-resolution viewport. Switch Cloud, CAD, Imagery and Stereo without leaving the scene.

  • Collapsible floating toolbars with persisted layout
  • Layer Manager, snaps, AUTO-Z and Cloud Z in one place
  • Status bar coordinatograph with live WCS / UCS readout
  • Mono reference on the main monitor; stereo on the secondary panel
StereoCloud3D workspace with point cloud and CAD tools

Massive clouds, fluid navigation

Billions of points, in real time

A streaming tile engine loads only what is visible, at a resolution matched to your zoom. Pan and zoom stay smooth even on 1.5 billion-point scenes; a crisp full-resolution pass renders the instant you stop.

  • Adaptive level-of-detail and frustum culling
  • LRU tile cache with configurable budget
  • Cloud on mono only — hide the cloud on the UI monitor while keeping it in stereo
Dense LiDAR point cloud of port containers

One run, every class

Cloud classification

Start the whole chain from one dialog and let it run: ground first, then buildings, surfaces on the ground, vertical features and vegetation — standard ASPRS classes written into the cloud with a terrain preset. The existing classes are backed up before the run, so nothing is lost.

  • Ground, buildings, roads, water, masts, wires, vegetation and noise
  • DTM, DSM and nDSM rasters produced in the same pass
  • Every class toggles on its own, in class colour or in RGB
The Classification menu running the whole class chain in one go
Point cloud coloured by ASPRS class, every class visible
All classes on at once
Cloud with only vegetation, buildings and road surface shown
A subset: vegetation, buildings, road surface
Only the points classified as buildings
Buildings alone (class 6)
Only the points classified as vegetation
Vegetation alone (classes 3–5)
The building points displayed in true colour
The same buildings in true colour
Project tree with classification versions and surface models
Versions, DTM / DSM / nDSM and buildings in the tree

Terrain products

Contour lines and breaklines New in 4.7

A classification run writes the terrain out as a raster of its own: dtm.tif, built from the ground points alone with the holes filled, at half-metre cells. Show it in the Zenith Overview and it is shaded under your drawing, so the shape of the ground is in front of you while you digitize — and it becomes the session terrain, the surface your elevations are read from.

  • Contour and breakline macros on C and B, each on its own layer
  • AUTO-Z with GND-Z takes the elevation from the terrain raster, sampled bilinearly
  • Or build the ground DTM over a Cloud AOI with the cloth filter, Ctrl+Alt+B
  • DTM, DSM and nDSM filed in the Scene Tree under Products → Surface models
Contour lines drawn over a quarry, with the shaded terrain raster in the Zenith Overview
The terrain raster of a quarry shaded in the Zenith Overview beside the point cloud
The terrain raster shaded in the Zenith Overview, beside the cloud
Breaklines digitized along the benches of a quarry
Breaklines following the benches of a quarry

Context under the vectors

Georeferenced imagery underlay

Import orthophotos and raster backgrounds with GDAL, stream them inside the project, and keep their visibility synchronized with the CAD layer stack. Toggle and fade opacity from the Imagery toolbar without interrupting digitizing.

  • GDAL-backed georeferenced raster import
  • Per-layer opacity and on/off in the Imagery panel
  • Works together with cloud, CAD and stereo presentation
Orthophoto underlay with CAD vectors and Cloud AOI
Orthophoto underlay beneath the point cloud
The orthophoto under the cloud
Oblique view of the same area with the classification tree open
The same ground seen obliquely

Always in sight

An Overview panel that keeps your drawing in view

We built an Overview panel that shows the work you have already drawn while the main view stays down on the detail. Into that same panel you can load an orthophoto, and it becomes a useful reference exactly where the cloud is hard to read — so you always know what you are digitizing, even where the points alone do not tell you enough.

  • The drawing you have completed stays visible while you keep working
  • An orthophoto can be shown in the panel as a reference underneath it
  • A way through the passages where the cloud on its own is not readable
The Overview panel showing the completed drawing over an orthophoto, beside the working view

Focus streaming where you work

Cloud AOI

Cloud → Cloud AOI… (Ctrl+Shift+A) lets you draw an XY rectangle that limits cloud streaming to the area of interest. Corners drape on the cloud surface, the overlay follows MainMono pan, and the AOI is saved in the project manifest.

  • Draw / clear rectangle with live size readout
  • Enable filter to stream only inside the AOI
  • Ideal for dense urban blocks and harbour scenes
Cloud AOI rectangle over orthophoto and CAD

From cloud to deliverable

CAD on the cloud surface

Digitize themed features with one-key macros, snap elevation with AUTO-Z or Cloud Z, manage layers and groups, and export to DXF. Versioned CAD backups and restore keep long sessions safe.

  • Full Draw / Modify toolset with object snaps and polar tracking
  • AUTO-Z idle elevation and Cloud Z snap on the live surface
  • Layers, groups, undo/redo, autosave and versioned backups
CAD vectors digitized over dense point cloud

Assisted drawing

A full CAD engine behind every vector

Drawing in the cloud and on its surface is assisted by a sophisticated CAD engine, so the vector deliverable comes together quickly instead of vertex by vertex. Every command you would expect is there — the Draw and Modify toolbars, circles, arcs and dimensions, object snaps, the Layer Manager and Entity Properties — and the view keeps up with you: rotate freely in 3D, pan and zoom without ever dropping the command you are in.

  • Rotate in 3D around a pivot picked on the cloud with G, then Shift and the wheel
  • Zoom on the wheel, pan on the wheel click, Zoom Window from the right-click menu
  • T brings back a wider top view of the workspace at any moment
Completed building outlines drawn over the point cloud and the orthophoto

From outline to solid

Roof pitches you can shape by hand

Draw the outline, the ridge and the hips, and the pitches are built from them as one mesh. Every pitch then carries a dot on each vertex and a ring on each edge midpoint: drag one and everything welded to that point — adjacent pitches, eave, foot and walls — follows, so the building never comes apart.

  • Handles always present, with no command to start
  • Free vertices take their elevation from the plane of your first three
  • Cursor loupe: a vertical section of the cloud beside the pointer
A roof pitch drawn over the point cloud with vertex and midpoint handles, and the cursor loupe open

No stereo hardware needed

Two real views of the same point

Multiview shows the last point from two genuine photographic directions, chosen by scoring candidate bearings against the cloud so that both actually see it. The outlines you have already drawn are projected into both windows, with the part hidden behind the roof drawn faint — so a vertex is judged against the cloud around it, not against the drawing alone.

  • Obstacle counts shown, with a switch back to fixed bearings
  • Filled or semi-transparent 3D faces while you work
  • A click takes the elevation you can see, with no second hidden sample
The Multiview panel beside the cloud, with the roof pitch and its two photographic views

True depth, real accuracy

Stereoscopic restitution

Perceive genuine relief and place vertices on the correct surface — ground, roof ridge or structure face — instead of guessing from a flat view. Adjustable parallax and a dedicated stereo cursor keep fusion comfortable on dual-pane and shutter hardware.

  • Passive dual-pane (SBS) on secondary 3D monitor
  • Active shutter with quad-buffer when GL stereo is available
  • Stereo CAD stays live during orbit; per-eye bake tracks the cloud
Stereo digitizing with cloud elevation readout

Stereo viewing

Z exaggeration

Stereo tells you where things sit in depth, but gentle ground can still read almost flat. Z exaggeration multiplies the vertical scale of the view: the stereo separation grows with it, and changes in elevation become far easier to see — a slope, a kerb, a shallow ditch, the fall of a roof. The scene is stretched on screen only: coordinates, measurements and everything you digitize keep their true elevations.

  • Under Stereo → Z exaggeration (view), in the Adjustments group
  • A view setting, not a change to the data — nothing is written to the cloud or the drawing
  • The status readout shows the active factor, zExag 3.0x, and appears only while it is on
Oblique view of a village with vertical exaggeration off, where the ground reads almost flat
Exaggeration off — the ground reads almost flat
The same view at three times vertical exaggeration, with relief and roof pitches standing out
The same scene at 3× — relief and roof pitches stand out

Supported 3D display classes

One app, production hardware profiles

StereoCloud3D maps your workstation to a neutral profile — no vendor-specific setup in the product UI. The main window always keeps menus and a mono reference view; the stereo pair goes to the correct output for your glasses or panel.

Profile Typical hardware Routing
Passive dual-pane Dual-LCD / polarized panels (VoxelSpace, Vipta, PluraView class) Side-by-side on secondary monitor
Active shutter 120 Hz display + IR emitter + LC glasses Quad-buffer when GL stereo is available; SBS fallback

Configure in Stereo → Hardware profile or cycle with Ctrl+Shift+Alt+H. Display / stereo layout persistence restores your last setup on launch. See the User Guide for dual-monitor setup.

Main window with CAD tools and imagery underlay

Beyond planimetry

Stereo UCS — oriented surfaces in true 3D

Cartographic restitution from the air is only half the story. Terrestrial laser scanning and high-density aerial clouds now capture vertical and inclined geometry — building façades, bridge soffits, dam faces, embankments, pitched roofs — with millimetre-level detail. StereoCloud3D lets you select any work plane in space, view it in stereoscopic 3D, and digitize vector features directly on that surface.

  • Cardinal wall presets and custom plane (three cloud clicks)
  • UCS from cloud plane (RANSAC + optional clip slab)
  • Dual WCS / UCS coordinatograph; elevation along the plane normal (Zu)
  • Entities stored in WCS — one drawing for map and structure products

Ideal for surveyors and engineers working with TLS as-built data, heritage documentation, bridge and dam inventories, and Scan-to-BIM workflows where manual modelling from oriented views is still the most reliable path on complex geometry.

A bridge captured by terrestrial laser scanning, digitized across two monitors in stereo

In development

Overhead power lines, found on their own Coming 2026

Today the wires inside a Cloud AOI already come back as 3D polylines that follow the real sag, and you confirm each proposal before it reaches the drawing. The work now under way removes that step for mobile mapping surveys: from the trajectory, the panoramic frames and the cloud taken together, poles and spans are recognised on their own and delivered as a connected network rather than as separate lines to be traced.

  • Poles, attachment points and spans identified without an operator tracing them
  • Recognition driven by the vehicle trajectory together with the panoramic imagery
  • Every span still reported with length, height above ground and sag, so nothing is taken on trust
Status: this feature is under active development and is not part of version 4.0. It is scheduled to become available before the end of 2026. The images below come from work in progress, not from a released build.
Mobile mapping workspace with panoramic frames, trajectory and the view from the vehicle
Mobile mapping: panoramic frames, trajectory and the view from the vehicle
Point cloud of a surveyed track with poles and overhead wires
Poles and overhead wires along a surveyed track

Performance

Built for scale

StereoCloud3D is engineered around datasets that bring ordinary viewers to a halt.

1.5B+
points navigated interactively
3
one-click performance presets
<1s
to a crisp full-resolution pass
100%
tiled, out-of-core streaming

Smooth while moving, crisp when you stop

During navigation the cloud is drawn at a coarser detail so panning and zooming stay fluid; a fraction of a second after you stop, one full-resolution frame is rendered. A single Cloud Performance control — Fast, Balanced or Quality — lets each operator match the trade-off to their GPU. Pair it with Cloud AOI when you only need a dense block of the survey.

  • Fast — maximum fluidity on billion-point clouds
  • Balanced — the recommended all-round setting
  • Quality — maximum crispness on strong GPUs

Get in touch

Request a demo or a quote

Tell us about your project and we'll show you StereoCloud3D on your kind of data.

Phone · +39 338 280 6914 WhatsApp · +39 338 280 6914 Email · info@menci.com

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StereoCloud3D icon

About

StereoCloud3D is designed and developed by dr. eng. Luca Menci.

This software is the result of more than two decades of expertise and know-how at Menci Software. It is an evolution of StereoCAD — the stereo drawing system on blocks of oriented images.

The product is currently distributed by Iter, Arezzo, Italy.

Internet connection required. StereoCloud3D uses online license verification: an active internet connection is mandatory for the entire time the software is in use, not only at activation.

Email · info@menci.com WhatsApp · +39 338 280 6914