StereoCloud3D
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A seaside town,
drawn roof by roof

A drone LiDAR survey of a town by the sea, coloured by the drone's own camera. The job: the buildings with their roofs, eaves and walls, and the roads, drawn on the cloud with every height taken from the points, up to the complete map of the area. The screens here are in mono, so they read on any monitor; at the workstation the same drawing is made, or checked, in stereo, with the floating mark resting on the points.

Step 1

The whole town, at once

The survey opens in full. On the left the overview keeps the town in plan and follows you; on the right the main view, where the work happens. The scene tree lists what the project holds: the drawing with its layers, the cloud, the imagery.

Overview of the town in plan beside the main view
Step 2

Points that read as surfaces

Seen at an angle, the cloud is drawn with Gaussian splatting: each point becomes a small surface element, so a thin cloud reads as a continuous surface. It is only a way of looking: measurements and drawing are unchanged.

The town seen at an angle, points drawn as surfaces
Step 3

The height under the cursor

A longitudinal profile and a cross section follow the cursor, four metres wide and ten centimetres thick. The kerb, the step, the edge of a roof are there before you click.

Profiles of the surface following the cursor
Step 4

A loupe beside the mark

Next to the cursor, a loupe shows the section of the surface the mark is resting on, with its height. On an ordinary screen you always know whether you are on the ground, on a car or on a roof.

The loupe beside the cursor, with the section of the surface under the mark

In the user guide: constant elevation and floating mark →

Step 5

Multiview: the same point from other angles

While you click in the main view, two more windows look at the same point from 45 degrees above, from different sides. The vertex appears in all of them: the ridge, the corner of the eave, the line hidden under a tree are placed with three views instead of one.

Multiview panel with two oblique views of the roof being drawn

In the user guide: Multiview, the drawing workbench →

Step 6

Pitch by pitch

The roof is drawn face by face. Each vertex takes its height from the cloud; the faces close on one another, and the semi-transparent pitches let you see the points underneath while you draw.

Roof pitches drawn on the cloud, with numbered building

In the user guide: Pitch face →

Step 7

The building, confirmed

From the pitches the program derives the eave outline with its overhang, the foot of the building and the walls, each on its own layer. One confirmation, and the building is complete in the drawing.

The confirmed building with eave, foot and walls

In the user guide: Confirming a building →

Step 8

And the roads

The road tool follows the line you see and delivers parallel lines at the spacing you choose, here three lines three metres apart. Their heights, again, come from the cloud.

Road lines drawn along the street

In the user guide: Road →

Step 9

Where it leads: the whole map

Building after building, road after road, the job becomes the map of the area: road edges and kerbs, buildings, green areas, spot heights, all drawn by hand the way a photogrammetrist draws, and every line sitting on the points of the cloud.

The whole surveyed area with the hand-drawn map over the cloud
The hand-drawn map seen at an angle over the cloud: buildings, roads and spot heights
Step 10

Checked, the way you prefer

The drawing is the same whichever way it was made. It can be reviewed in mono, with the loupe and Multiview, or in stereo by whoever works that way: the same lines, seen in depth on the same points.

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